Education Game

The education system has seen little to no change over the past 200 years, the method of delivering knowledge has been the same even as technology and information transport evolved.

In this new global norm where social distancing is being practiced globally, people are adjusting new reality and creating new ways to work, learn, and live online.

One of the biggest problems facing the next generation is the loss of direct supervised education; schools shut down has affected the way the children of the world are learning and the worry of parents of inadequate knowledge passed to their kids is becoming a reality every day, as kids are becoming less and less engaged with the education process, the quality of which will scar them for life.

Can this change? Can we create something that aim at delivering knowledge to our kids while keeping their engagement high?

The answer is “All Study and Play - ASAP”; a gaming platform like no other, run by educators and local governments, it offers students and parents to participate in thousands of games aimed at one thing; knowledge.

The game launcher is customized as per local education standards, it is available in all languages, and can be implemented on small or large scale student population(s).

There are 12 levels in this platform, you can access any game at any level if you complete the precursor to that game. As it is a learning game, a learning curve is maintained throughout the platform. A student logs in and their profile can show their progress, this progress can be monitored by their parents and education body.

Each level will contain 10 different subjects, main subjects will be math and sciences, others will be set by education standards such as languages, social studies, history, and others. It can also be customized based on school and district.

Each subject has 7 chapters with 4 minigames per chapter, bringing the minimum total of minigames available across the platform to 3360 games. The platform will also allow for independent and verified developers to add games to it as long as they pass a sorting criteria, this will allow for the platform game count to grow and provide different options and preferences to the learning curve learning.

A student that completes the 12 levels, their sections, missions, and side games will have enough knowledge to pass any high school pre-college exam on earth, whether it’s the A-level, ILETS, or any other. They can also pass job application test as well.

This collection of games will succeed where other distant learning platforms has failed;

  • It promotes independent studying
  • It includes all levels and subjects
  • Student progress can be measured and evaluated
  • It is customized
  • The entire process is constantly monitored by parents and schools

The platform can offer independent courses such as language or vocational training courses and tutorials. It is not just learning via games, it can also be so much more, as a resource library and knowledge bank for users to benefit and expand their education.

We are looking for partners to help us realize the full potential of this platform to our kids, it could mean changing the world to better future, with knowledge we can improve and develop humanity’s future. We need educators, psychologists, designers, developers, and parents involved. We need influencers, government relation experts and executive strength to see it succeed.

 We need your support, we want you to be part of this.